Lifeline

by 3 Minute Games, Inc.


Android Wear

1.99 usd



Save Taylor!


Lifeline is a playable, branching story of survival against all odds. You will help Taylor make life or death decisions, and face the consequences together.nnAcclaimed writer Dave Justus (Fables: The Wolf Among Us) weaves a gripping interactive story through the aftermath of a crash landing on an alien moon. Taylor is stranded, the rest of the crew are dead or missing, and Taylor’s communicator can only reach you.nnLifeline pioneered a new narrative experience enabled by modern devices. This story plays out in real time as Taylor works to stay alive, notifications deliver new messages throughout your day. Keep up as they come in, or catch up later when you’re free.nnOr, dive in and jump back to earlier points in the story, and see what happens when you make a different choice. Simple actions can have a profound effect. Complete any single path to restart the story and unlock this mode.nnLifeline is a deep, immersive story of survival and perseverance, with many possible outcomes. Taylor is relying on YOU.nnSupports Wear OS!nnYou can play Lifeline in any of these languages:nEnglishnFrenchnGermannRussiannSimplified ChinesenJapanesenSpanishnKoreannnInternet connection not required. No in-app purchases and no ads.nnPraise for Lifeline:nn“I’ve played many games that I find engrossing, but Lifeline may be one of the first that changed the way I thought about my daily routine, which leapt off the screen and became a part of my lived experience.” - Eli Cymet, Gamezebonn“I felt an immediate attachment to a fictional character pinging me from a strange galaxy to my wearable.” - Luke Hopewell, Gizmodo Australiann“For a few brief hours I cared – really cared – about the fate of a completely fictional character. I don’t think any other game I’ve played has made me feel that way before.” - Matt Thrower, PocketGamernnLifeline was created by:nDave JustusnMars JokelanDan SellecknColin LiottanJackie SteegenWilson BullnJason NowaknBen “Books” Schwartz

Read trusted reviews from application customers

This is a great game. The personality of Taylor and the choices you must make To keep him alive is a very unique experience.

Dian van Schalkwyk

Got this on a friend's recommendation. It was a lot of fun! Great story and really cool way of interacting. I responded to Taylor much faster than I ever do my actual text messages 🤣

S. Darian Arenas

The protagonist was intelligent and is humorous. I felt invested in his well-being. This is an amazing game.

Alyson Goodwin

It was different. It's like a CYOA but you're not in the lead of the story you're just kind of giving suggestions to an NPC. I don't recommend this for anyone with short attention spans because it's a text/dialogue heavy game. I'm looking at everyone who gave this game 1 star. 🙄 It's a short story. Frankly I don't understand the criticism against it being a short game when you're paying so cheaply for this. People have spent 60+ USD on console games just to complain for an hour on YouTube.

M. C.

Incredible

Jabba The Hutt

Such an underrated classic. The game forces you to wait which I appreciate bc I can stay glued to a game for hours. So I can do anything while waiting for it to start again. The story is amazing, and can be very stressful and anxiety inducing

A-a - ron

Narrative fun; it's done well. Well written. Unlike any other text-based game I've played. Music is fantastic. I'm playing this, I think, for the third time (over the last few years. I don't remember anything but the broad narrative strokes). I'm also excited to play the sequel again, and the unrelated (?) snow one. Don't spoil it for me. It's just good stuff. Play it, meet Taylor, have stressful choices. Joke around with each other.

Parker Adams

It was ok. I didn't hate it but I also find these Twine-style stories with so many failstates seemingly arbitrary and impossible to complete without either a guide or so many playthroughs that I'm sick of it by the time I do get to the end. I know it's difficult in a mobile space but I wish this was more sandbox-y and less railroaded. Something like Planetfall by Infocom. I finished it, but I liked the concept more than the execution. I don't think I'll check out the sequels tbh.

Matt Kenyon

How can you care so much about someone you don't know, and who you know (logically) isn't even real? Incredibly well done.

Sara Williams

I love the concept and the feel of just playing it! 😺😺😺😺😺😻😻😻

Frank